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Old 07-15-2004, 02:47 PM
  #11  
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Because EA SUCKS! -- I mean how is it EVERQUEST can keep going with it's subscriber base and EA can't keep a game going with 30,000 clients paying $15 US a month ?

From what I heard, EA was/is having severe financial problems and that it hoped to make some "quick bucks" off of MCO and E&B

The long term plan was for the Sims Online to be a bread winner, which never happened.

EA also hoped that killing off the other games would make people play Sims, Ultima Online and NFSU instead, which also did not happen. [img]graemlins/banghead.gif[/img]

Because of this, I am not buying EA games anymore... I have played Madden since it first came out on SNES -- but I will buy the new ESPN2K5 football instead (only $30 cdn with online play!) -- I am sick of their attitude and refusal to reward those who are loyal to their products.
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Old 07-15-2004, 08:11 PM
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... Hey if we all concentrate really hard, do you think we can "will" EA to turn back the clock and re-instale MCO? Heck, I would pay up to $20 US a month to support my MCO habit... err... subscription. I don't care if they update a thing -- even if it's just bare bones -- but I would love the auctions again...

Nothing even compares... it was it's own "world".
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Old 07-15-2004, 10:40 PM
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Originally posted by mike bisson:


The long term plan was for the Sims Online to be a bread winner, which never happened.

EA also hoped that killing off the other games would make people play Sims, Ultima Online and NFSU instead, which also did not happen. [img]graemlins/banghead.gif[/img]
I play the sims a lot (cept for their newest expansion Makin Magic as it doesnt work) I never bought the Sims Online as I can't afford it and majority of the people that play the sims are teenagers where're they gonna get the money to play it online not to mention would their rents even put up the money? Some things aren't worth paying for. Sims Online isn't, MCO is. They're already coming out with a Sims 2 (which does look decent as it has more realism in it)

Now Rollercoaster Tycoon was fun lol
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Old 07-15-2004, 11:35 PM
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Originally posted by dodgeram:
actually I think mike's comment on the sims thing is right on ........ what did they offer us when they killed MCO ......... a copy of Sims online
It still bombed becuz obviously all those car buffs aren't gonna pay to play a game like the sims lol
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Old 07-16-2004, 05:50 AM
  #17  
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Yeah, another board I happen to frequent has a video game section and a guy that works for EA is on there.

He basically laid it down that it was becoming too costly to keep the server current and pay someone to support them.

(and yes, I gave him crap about it!)
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Old 07-16-2004, 08:52 PM
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I never even heard of the game untill Dukk(i think) mentioned it on another post.

It sounds like a killer game. Street Challenge by Street Source Magazine isn't too bad, but you can't build your engine part by part or anything like that. It's somewhat like NFSU except not AS focused on rice although it's definatly there.


I HATE the sims games.....mostly because I always loose at them but none-the-less, I hate them. However...my tune would change right quickly if thewy came out with a SIM Engine Shop, or something like that.


that'd be killer [img]graemlins/thumb.gif[/img]
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Old 07-16-2004, 11:43 PM
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Brandon -- in MCO you built the engine by selecting:

1. Block (most Ford,GM,Chrysler,AMC)
2. Pistons
3. Valvetrain
4. Electrical
5. Intake man.
6. Exhaust man.
7. Carburator (or fuel injection)
8. Camshaft
9. Crankshaft
10. Cylinder Head
11. Cooling System
12. And Airscoop (optional)

(* Did I forget anything boys?)

all the weights for the parts were listed too -- if you built your engine too light, it could fail!

AND then Brandon you could test the engine using a link, right from the game, so you could "test" the engine!
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