Off-topic Chat For everything unrelated to car audio. Jokes, stories, videos etc within.

Juiced - Next MCO?

Thread Tools
 
Search this Thread
 
Old 07-16-2004, 11:52 PM
  #11  
1000 Watt CAFz'r
iTrader: (1)
 
mike bisson's Avatar
 
Join Date: Feb 2004
Posts: 1,156
Post

You know... something also has to be said for how cool the muscle cars were in MCO. I think Ford, GM and Chrysler owe EA and American Muscle Car (the tv show) a huge check for reviving interest in Muscle Cars. I mean is it not a strange co-incidence that American Muscle Car does features on the old 300c and a new one comes out looking "retro" (they are also bringing back the "Charger" nameplate!!) or ford makes a "retro" styled T-Bird and Mustang or GM brings back the "GTO" name plate?

I have to admit that I never realized that the 73 Formula Firebird was such a wicked car until I tried it on MCO!

Dukk, Sux2bu and anyone else in the lower mainland -- we need to "visit" EA on masse... they can't stop us all!
mike bisson is offline  
Old 07-16-2004, 11:55 PM
  #12  
1000 Watt CAFz'r
 
Bigmike216's Avatar
 
Join Date: Oct 2003
Posts: 1,649
Post

Anyone ever play Grand prix legends? By far the most realistic and difficult driving game out there. If you haven't got a steering wheel, or some other form of analoge controller, it's damn near impossible. It's amazing what a good wheel and pedal set do for realism [img]smile.gif[/img]
Bigmike216 is offline  
Old 07-17-2004, 01:28 AM
  #13  
4000 Watt CAFz'r
Thread Starter
 
Blinddemonz's Avatar
 
Join Date: May 2003
Posts: 4,655
Post

Originally posted by Dukk:
If the driving isn't even as "good" as NFSU then I don't even want to try it.

Megahurtz - MCO was the most realistic driving game I have ever seen. The way the cars handled were lightyears over anything out there now. It was all online play and EA discontinued it last summer.
It handles harder so maybe that makes it more realistic? Spins out a lot if you turn to much with to much gas.
Blinddemonz is offline  
Old 07-17-2004, 07:44 AM
  #14  
2000 Watt CAFz'r
iTrader: (1)
 
SUX 2BU's Avatar
 
Join Date: Apr 2002
Posts: 2,351
Post

Another bonus of MCO vs. NFSU is that the graphics were much nicer. I find the car graphics on NFSU to be quite blocky and chunky. On MCO, the cars were smooth and had gloss to the paint! And, you got interior driving views as well (which ended up being my preferred view), and NFSU cheaped out by not having that. Every other NFS game does though
SUX 2BU is offline  
Old 07-17-2004, 09:17 AM
  #16  
4000 Watt CAFz'r
Thread Starter
 
Blinddemonz's Avatar
 
Join Date: May 2003
Posts: 4,655
Post

Originally posted by SUX 2BU:
Another bonus of MCO vs. NFSU is that the graphics were much nicer. I find the car graphics on NFSU to be quite blocky and chunky. On MCO, the cars were smooth and had gloss to the paint! And, you got interior driving views as well (which ended up being my preferred view), and NFSU cheaped out by not having that. Every other NFS game does though
For PC it gave you the option to accelerate the graphics (which also made the game slower if your pc couldn't handle it) so when its accelerated you had a lot more blurry objects the faster your going, and everything blurred when you used NOS as well as you got the whole blue flame effect fromthe exhaust. Also girls were at the start line and a few other things. And also gave the paint a shine and glare and glares on the road and such

[ July 17, 2004, 10:18 AM: Message edited by: Z24 GrrL ]
Blinddemonz is offline  
Old 07-17-2004, 10:50 AM
  #17  
1000 Watt CAFz'r
iTrader: (1)
 
mike bisson's Avatar
 
Join Date: Feb 2004
Posts: 1,156
Post

Originally posted by Dukk:
Yeah - EA did a good job on all the cars on MCO. Mopar never got a fair shake IMO but the Duster was alright one you got the *** end under control. I used to like to terrorize BAGP in my Cuda or TriO in my flamed Charger too [img]graemlins/thumb.gif[/img]
Yeah, I always wondered why they didn't have the 300 b or c for instance. To be honest, Chargers and Cudas never seem to have great handling in any game (Challenger was great in GT2 -- used it as starter car!).

I liked the Duster alot in MCO -- the weekly Duster class E racing series was awesome fun
-- I found the key was lots of spoiler and TONS of torque!

Funny thing, I didn't like steering wheels for MCO -- I used the keyboard on my laptop! I did pretty well, even won a top dog and placed in the top 10 once in a while too.

I have never found a force feed back wheel which felt realistic -- they were all too sensitive for my liking -- same thing with the pedals.

Real cars, especially muscle cars, had two-three turns on the wheel lock to lock and pedals that travelled more that 3".
mike bisson is offline  
Old 07-17-2004, 11:21 AM
  #18  
2000 Watt CAFz'r
iTrader: (1)
 
SUX 2BU's Avatar
 
Join Date: Apr 2002
Posts: 2,351
Post

I used my Irish Duster to run Tri-oval [img]smile.gif[/img] Wasn't as fast as the Mach 1s or later on, the Cobras but I could be competitive and I wasn't another me-too car on the track. One car I loved to run TriO was my 67 Camaro with a 599 HP 350. I had it optimized to the point where if I used the top-end intake or 1150 carb, I lost power. I kept it as light as I could and could beat 900+ HP cars quite a bit. The wheel/pedal set Dukk and I use are the Mad Catz set, which even has a shifter [img]graemlins/thumb.gif[/img] I really like it and no force feedback.

[ July 17, 2004, 12:22 PM: Message edited by: SUX 2BU ]
SUX 2BU is offline  
Old 07-17-2004, 11:35 AM
  #19  
1000 Watt CAFz'r
iTrader: (1)
 
mike bisson's Avatar
 
Join Date: Feb 2004
Posts: 1,156
Post

My favorite cars for Tri-Oval were the Camaro and Vette -- actually Vettes were great for everything. Of the regular 50's cars - the Belair could not be beat -- loved it for all tracks -- my vert, flamed Belair was my favorite car.

I could be happy with just 5 cars on that game --

Class A - Vert Vette
Class C - Vert Belair
Class D - Trans Am
Class E - Chopped Duster (or F100)
Class B - Chopped, Bumperless,Runningboardless,Fenderless 32
mike bisson is offline  
Old 07-17-2004, 11:54 AM
  #20  
50 Watt CAFz'r
 
RDub's Avatar
 
Join Date: Nov 2000
Posts: 149
Post

I can't believe that GT4 hasn't been mentioned... it should address all issues mention so far. Online play, muscle cars, even more refined graffics...but only on the PS2 I think...

Wayne
RDub is offline  


Quick Reply: Juiced - Next MCO?



All times are GMT -5. The time now is 10:33 AM.